As stated in this previous post, we have to compare different PCB dispositions to avoid blind spots. We soon came to realization that we would not be able to get rid of blind spots with our design, but it is possible to study the different ideas we came up with in order to mitigate this issue.
That’s why we created a python program that can simulate :
- blind spots created by PCBs hiding each other
- the variations of brightness due to the fact that LEDs can be seen at an angle (which is what created the dark center zone in CyL3D, which we are trying to get rid of)
Stairs : an iteration over CyL3D’s design
To avoid the issue of a dark zone due to all LEDs facing the observer at an angle in the center zone, an idea was to make sure that all LEDs were not facing the same direction.… Read more